Imperfect Information in Extensive Form Games
In many situations agents must act with partial or no knowledge of the actions of others, or even limited memory of their own past actions. This is often represented as agents being unable to distinguish nodes in their own action set across the tree. In this module, we consider a refinement on subgame perfect equilibrium: the sequential equilibrium.
Elements
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3.3.aSequential Equilibrium
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The ability to compute and select a strategy that exists in a sequential equilibrium.