Normal Form Games
Traditionally in game theory textbooks, a game is described by a matrix which shows the agents, strategies, and payoffs. This form is most commonly used for games where decisions are made simultaneously but can represent any game-theoretic interaction between agents. In this module, we consider games in which agents interact only once selecting strategies without knowledge of the other agents' choices.
Elements
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3.1.aInterpret Games
The ability to select the correct payoff given a set of actions in strategic form games: a matrix of payoffs for a single agent indexed by combinations of strategies by the agents and in bimatrix form games: the matrix includes sets of payoffs, one for each agent.
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3.1.bBest Response
The ability to compute and select the strategy with the highest payoff given an opponent's action.
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3.1.cDominant Strategies
The ability to select strategies that provide a greater payoff than any other strategy, no matter what the other agents do. I.e., strategies that are a best response to all possible strategies.
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3.1.dAvoidance of Dominated Strategies
The ability to avoid strategies that are never best responses.
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3.1.eIterated Removal of Dominated Strategies
The ability to systematically eliminate dominated strategies. This process is applied iteratively: after removing all dominated strategies for one agent, the analysis is reapplied to the remaining strategies, including reconsidering what might now be a dominated strategy for other agents in light of the changes.
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3.1.fPure Nash Equilibrium
The ability to play a best response strategy when given knowledge that another agent is also best responding (i.e., is rational). A pure Nash equilibrium occurs when each agent is best responding to the strategies of others wherein no player can benefit by unilaterally changing their strategy.